A Mobile Handheld Device Structure


The figure shows a generic system structure of handheld devices, which includes the following six major components: (i) mobile OS, (ii) mobile CPU, (iii) mobile browser, (iv) input and output components and methods, (v) memory and storage, and (vi) batteries.


Mobile Operating Systems (OSs)
Simply adapting desktop operating systems for handheld devices has proved to be futile. A mobile operating system needs a completely new architecture and different features to provide adequate services for handheld devices. They are different from the traditional OSs as they include the following additional features: (i) power management, (ii) real-time capability for time-critical operations such as phone communications, and (iii) mobile and wireless infrastructure.

Input and Output Components and Methods
Various I/O components and methods have been adopted by mobile handheld devices. The only major output device is the screen, but there are several popular input devices, among them: (i) (soft) keyboards, (ii) touch screens/writing areas that need a stylus, and (iii) voice recognition. Special software is required for handwriting and voice recognition.
Review: Mobile Operating Systems
    Which mobile OS feature is usually NOT found in a traditional operating system (OS)?

      CPU scheduling
      File management
      Process synchronization
      Real-time capability
Result:        




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